This year we've been busy working away on a brand new edition of Warhammer Ancient Battles and we're pleased to say that it's just about finished! Weighing in at 208 pages, the new edition will be hardback and full colour throughout. The book is lavishly illustrated with fantastic colour photographs and stunning full-colour artwork. All of our existing supplements will be compatible with the new edition so make sure you’ve got the ones you need!
We'll be sending Warhammer Ancient Battles off to the printers in the New Year and when we have a confirmed delivery date, we'll make the book available for pre-order. As newsletter subscribers, we'll send you the information first and you should also keep an eye out for preview pages early in the New Year.
We also wanted to let you know about some of the other projects that we've got in the pipeline including Over the Top (a supplement to The Great War), a brand new World War II game and a 28mm Napoleonic wargame. We'll be giving you more information about each of these projects in due course but rest assured there are plenty more being worked on and there's something for everyone!
qualche rumours da Jeff Jonas (Alexander, Successori)
Cita:
Sorry to keep bringing it up. I'm not doing this as some sort of prank > to lead people on. I keep mentioning the new rules in passing because > this is the WAB list. I sure wish were discussing and cussing the new > rules right now, and in fact I was expecting a before Christmas release, > but it appears that is not going to happen. > > I have been incorporating the rules into my latest games, but the > version I have is old now, and there is no telling if any major changes > have been made to the final version. I like the rest of you eagerly > await the upgrade, (mostly because I need it to finish the Successors). > But what is really needed is people having reason to talk about the > game, rather than just twiddling their thumbs. > > It's been a long time since the Siege supplement came out and it's no > wonder few care anymore about new games. FoG, or Crusader, or other > rules have siphoned off people who want to game. Of those two I > preferred Crusader but there are some gaffs with missile fire (kind of > similar style gaffs that plagued the original internet WAB lists). But > the Crusader rules are simplified to knock down most of the "spatial" > issues that are left hanging in WAB (for example units that touch do not > have to flatly align with an enemy, that's one place where WAB lags, > since charging and conforming to what the defender's dictates is a big > advantage for counter-punching). > DA QUI INIZIANO I RUMOURS PIU' SPECIFICI
> But luckily I have gotten in some games with a hybrid of WAB 2.0 using > the rules that are "seeming certainties" and just leaving other things > alone. But I'd rather not go through details of what is different in > WAB 2.0 I'd prefer to just share the overview thoughts. > > First off, the key changes in WAB 2.0 are based on fixing some of > anomalies of the WS system. Better troops will now do better in hth, > this makes the disparity between lousy WS2 troops and elite WS4 troops > more worthwhile. Elite troops may actually be a good idea in WAB. > > The new rules make it possible to rely on less rank bonus. This is great > because units can spread out more, but units that rely on attrition will > still max out on ranks. > > The skirmishers have been reduced in role by methods I think are sound. > The LOS rules, spacing, and clear rules about who can shoot are making > them still effective but no longer as dangerous as before. As I said > before, they seem to know to get out of the way now. > > There are more morale effects rules, units cannot fight down to a nub > and still roll their way out, there are reductions to leadership. Units > can not perform free reforms and in close proximity of the enemy, > reforming is a gamble. But, on the other side of making it harder to > reform, it is harder to gain a flank attack, so it is a nice trade-off; > units don't need to reform as much to thwart the flank charge, but flank > charges are more difficult to line up. So all of those are good things. > > There are (of course) things that I'm not as cheery about, but I will > wait until it's in print (because no doubt they will see those issues > and correct them so there's no need to make folks tear their hair out). > Generally WB 2.0 plays way better than before, and I see less issues > with spatial gaffs, and definite pluses to make it worthwhile wait for > the upgrade. > > So that's my report, not a rant, it would be nice to have it next > week... but I reckon it's just on the other side of that mountain. But > the question really is, will there be anybody left that is > interested.... > JJ
a me sembra tutta roba ottima...specie i vantaggi delle truppe d'elite e il fatto che si potrà giocare con meno ranghi.
Iscritto il: 14 ott 2009, 9:40 Messaggi: 2133 Località: robegano-venezia
Re: Warhammer Ancient Battles IIed
ci sono vaghe possibilità che ci sia una versione italica? altrimenti sarebbe ordinabile nei negoizi gw o in luoghi fisici, o solo online?
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4 feb 2010, 19:03
Jehan
Wargamer Junior
Iscritto il: 17 ott 2009, 12:24 Messaggi: 132
Re: Warhammer Ancient Battles IIed
boh sul Tilea è venuto fuori che Aquila Imperiale (mi pare) potesse tradurlo, probabilmente vendendo il tomo ENG con traduzione allegata...
quanto alla distribuzione non online, presso fornitori come la Giochi dei Grandi et similia l'ho sempre trovato, mi sa che va a negozio.
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