rumors silvani ?!?!?!?!?!?
Posted: 1 Dec 2009, 11:58
the source is safe but still it is a sketch
the writer will be Benton Jackson
As a general rule there will be or "skirmishers" then including cavalry, or "wild hunters" that is to have no penalty for shooting and be able to pull 2 times ... probably will in turn a mixture
as new units there will be many changes compared to now ... it was rumored to bear but it will probably be quashed
assumptions most likely speak of strengthening the existing units, new heroes likely
army list as there will
Highborne magic and powers oject will chose the forest
Spellweaver fourth-level mage, master spheres of life, beasts and Loren
Noble similar but may choose less points all'highborn upgrade
Spellsinger Wizard of second level domains of the same spellweaver
Branchwraith mage tier with something spectacular in Serbian
Glade Riders skirmishers
Glade Guard / Scouts can infiltrate or appear in a forest without being seen
Eternal Guard spear and shield, yet to be done decir
Dryads armor 5 + ward save 5 +, maybe kill or poison blow
Wardancers always strike first, moving in cover
Warhawk Riders arboreal predators
Tree Kin armor 4 + ward save 5 + Regeneration
Wild Riders skirmishers, furious, can explore
Great Eagle arboreal predator
Treemen armor 3 + 4 + ward save, large target
Waywatchers, appear in the woods even if not physically, they can pull from all sides of the wood, appear with the enemy within 6 "
the writer will be Benton Jackson
As a general rule there will be or "skirmishers" then including cavalry, or "wild hunters" that is to have no penalty for shooting and be able to pull 2 times ... probably will in turn a mixture
as new units there will be many changes compared to now ... it was rumored to bear but it will probably be quashed
assumptions most likely speak of strengthening the existing units, new heroes likely
army list as there will
Highborne magic and powers oject will chose the forest
Spellweaver fourth-level mage, master spheres of life, beasts and Loren
Noble similar but may choose less points all'highborn upgrade
Spellsinger Wizard of second level domains of the same spellweaver
Branchwraith mage tier with something spectacular in Serbian
Glade Riders skirmishers
Glade Guard / Scouts can infiltrate or appear in a forest without being seen
Eternal Guard spear and shield, yet to be done decir
Dryads armor 5 + ward save 5 +, maybe kill or poison blow
Wardancers always strike first, moving in cover
Warhawk Riders arboreal predators
Tree Kin armor 4 + ward save 5 + Regeneration
Wild Riders skirmishers, furious, can explore
Great Eagle arboreal predator
Treemen armor 3 + 4 + ward save, large target
Waywatchers, appear in the woods even if not physically, they can pull from all sides of the wood, appear with the enemy within 6 "