Footsore Miniatures - Gangs of Rome
Posted: 4 Oct 2017, 14:51
Footsore ha annunciato sulla propria pagina di faccialibro il prossimo gioco: Gangs of Rome.
Si giocherà su una superifice di 3' x 3'. Il setting è descritto nel modo seguente:
In Gangs of Rome (GoR), you will be taking a step onto the streets and alleyways of the Ancient Roman Empire.
Set in uncertain times, the streets have become rife with carnage and unrest as brutal gangs of fighters are wielded like living weapons exerting the will of each Dominus they work for.
Il sistema di gioco gira intorno ai Denarii (potevano fare uno sforzino ulteriore e chiamarli sesterzi, però).
In the game of Gangs of Rome, the members of each player's Gang can be constantly modified by virtue of the Roman Denarii coins central to the game's engine. These coins symbolise the Domini purchasing aid for their gang of fighters.
Placed face down behind a fighter, a single Denarii coin will Shadow its host on the battlefield, its identity concealed.
These coins will sometimes trigger during an opponents turn as a reaction to a direct attack on a fighter, or the proximity of a foe.
Assigned coins may also simply be revealed during the players own turn, as the fighter uses the weapon or item designated by the Denarii itself.
Some rare coins are actual physical allies to a gang, that are treated almost like a game piece in their own right when played.
Thematically, as the presence of a living ally is impossible to conceal by robe, cloak or shadow, these special coins are deployed face up next to their fighters on the very first turn of play, if the player has included them.
A players Coin Bank represents the additional weapons, items and ally resources they will use throughout the game. Gangs Of Rome Denarii are a costed resource and their addition to your Gang is part of the points limit of your Gangs construction. Limits also apply to the mix of coins a player may include in their Coin Bank.
You may have Denarii in all kinds of strategic mixes in your collection.
Some restrictions do apply...
You may have up to 3 commons that share the same name.
You may have up to 2 uncommon that share the same name.
You may have only 4 rare coins, among the Denarii you personally use in the game, and each rare must have a DIFFERENT name.
The use of coins in each fighters turn is always your choice, as each Fighter in GoR is also able to fight and defend themselves quite formidable, even without the addition of the enhancements detailed on the coins.
Timing and use of all the choices you have at your disposal is key to your success as the game unfolds.
Heedless of what type of attack you choose (coin or basic) only ONE "attack" type action may ever be chosen in your individual fighters turn.
The properties and "in-game rules" of each coin will be listed on a corresponding reference card that will accompany each of the 4 coins you will receive per single fighter blister pack.
The fighter models themselves will be entirely visible in style and sculpt in each blister, but the coin set that will accompany them will vary.
Included coins will be selected from an initial pool of the 40 coins, that make up the Gangs Of Rome "Blood on the Aventine" set.
Fighter model miniatures will offer component variation and players are also encouraged to customise their Gang members and form strategies based on the coins and fighters acquired.
The fighters themselves are each completely unique, and the coins that accompany them may be used to expand upon their already listed skills.
By virtue of our design process, even if you purchased the same fighter miniature twice, it is actually impossible to get the exact same fighter card twice, as each Gangs of Rome fighter is essentially "born" for the very first time when the corresponding card is created by our system.
Drawn from a vast pool of highly desirable fighting traits, each player's Gang will always be completely different from their opponents and so the choice of coins used in their tasking is a uniquely personal experience, as each player tailors their bank to maximise their Gangs already inherent talents.
Players will likely develop multiple Coin Banks each designed to work in different ways allowing their assigned Gang to even completely change their play style from game to game.
Gangs of Rome is coming...
Si giocherà su una superifice di 3' x 3'. Il setting è descritto nel modo seguente:
In Gangs of Rome (GoR), you will be taking a step onto the streets and alleyways of the Ancient Roman Empire.
Set in uncertain times, the streets have become rife with carnage and unrest as brutal gangs of fighters are wielded like living weapons exerting the will of each Dominus they work for.
Il sistema di gioco gira intorno ai Denarii (potevano fare uno sforzino ulteriore e chiamarli sesterzi, però).
In the game of Gangs of Rome, the members of each player's Gang can be constantly modified by virtue of the Roman Denarii coins central to the game's engine. These coins symbolise the Domini purchasing aid for their gang of fighters.
Placed face down behind a fighter, a single Denarii coin will Shadow its host on the battlefield, its identity concealed.
These coins will sometimes trigger during an opponents turn as a reaction to a direct attack on a fighter, or the proximity of a foe.
Assigned coins may also simply be revealed during the players own turn, as the fighter uses the weapon or item designated by the Denarii itself.
Some rare coins are actual physical allies to a gang, that are treated almost like a game piece in their own right when played.
Thematically, as the presence of a living ally is impossible to conceal by robe, cloak or shadow, these special coins are deployed face up next to their fighters on the very first turn of play, if the player has included them.
A players Coin Bank represents the additional weapons, items and ally resources they will use throughout the game. Gangs Of Rome Denarii are a costed resource and their addition to your Gang is part of the points limit of your Gangs construction. Limits also apply to the mix of coins a player may include in their Coin Bank.
You may have Denarii in all kinds of strategic mixes in your collection.
Some restrictions do apply...
You may have up to 3 commons that share the same name.
You may have up to 2 uncommon that share the same name.
You may have only 4 rare coins, among the Denarii you personally use in the game, and each rare must have a DIFFERENT name.
The use of coins in each fighters turn is always your choice, as each Fighter in GoR is also able to fight and defend themselves quite formidable, even without the addition of the enhancements detailed on the coins.
Timing and use of all the choices you have at your disposal is key to your success as the game unfolds.
Heedless of what type of attack you choose (coin or basic) only ONE "attack" type action may ever be chosen in your individual fighters turn.
The properties and "in-game rules" of each coin will be listed on a corresponding reference card that will accompany each of the 4 coins you will receive per single fighter blister pack.
The fighter models themselves will be entirely visible in style and sculpt in each blister, but the coin set that will accompany them will vary.
Included coins will be selected from an initial pool of the 40 coins, that make up the Gangs Of Rome "Blood on the Aventine" set.
Fighter model miniatures will offer component variation and players are also encouraged to customise their Gang members and form strategies based on the coins and fighters acquired.
The fighters themselves are each completely unique, and the coins that accompany them may be used to expand upon their already listed skills.
By virtue of our design process, even if you purchased the same fighter miniature twice, it is actually impossible to get the exact same fighter card twice, as each Gangs of Rome fighter is essentially "born" for the very first time when the corresponding card is created by our system.
Drawn from a vast pool of highly desirable fighting traits, each player's Gang will always be completely different from their opponents and so the choice of coins used in their tasking is a uniquely personal experience, as each player tailors their bank to maximise their Gangs already inherent talents.
Players will likely develop multiple Coin Banks each designed to work in different ways allowing their assigned Gang to even completely change their play style from game to game.
Gangs of Rome is coming...